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Warhammer Armies: Lizardmen
$22.00

Welcome to the Lizardmen section of Warhammer! This portion of the Games Workshop web site is dedicated to the scaly minions of the Old Ones. Contained herein are modeling tips, painting secrets, army-related scenarios, and much, much more. All you could ever want to know about the Lizardmen, their steaming jungle homeland, and their ordered vision for the Warhammer world is just a few clicks away!

Get your Lizardmen army finished and on the table!
Learn how to assemble and paint your Lizardmen. There's even a brand new scenario and a sample army available for purchase.

Sacred Hosts Sacred Hosts

The Lizardmen Sacred Hosts rules originally appeared in Warhammer Chronicles in White Dwarf 299. We are making the army list available for download in PDF format so that these rules are more accessible.

The Red Host of Tehenauin The Red Host of
Tehenauin

The Red Host of Tehenauin Army List originally appeared in Warhammer Realms: Lustria. As this book is no longer in print, we are making the army list available for download in PDF format.

Lizardmen Name Generator

Every Warhammer army deserves a character with a unique name, but sometimes it can be hard to think of a worthy moniker. Fear not! This utility is here to help you come up with a few names for the cold-blooded warriors of the Slann.

The Star Tower

Slann Mage Priests ponder the constellations to find meaning their complexity. It is in the mighty stone observatories that the Slann interpret and execute the will of the Old Ones. Learn how to build your own Star Tower by following this step-by-step guide.

Interactive Lizardmen Painter

Ken Kennedy has built another interactive painting program, this time to help you test your color schemes for the scaly servants of the Slann Mage-Priests.

Ruined Lizardmen Pillars

If you can gather a few blocks of pink or blue insulation foam, a hobby knife, some plastic aquarium plants, and a free afternoon, you'll have a city's worth of ruins in no time.

Army Overview
Long before the rise of Elves, Dwarfs, or Men, the Lizardmen existed in the oppressive, steamy depths of the jungles. Coldly alien and enigmatic, their civilization seeks to restore a view of order in the world that their Old One creators envisaged before their mysterious disappearance. The Lizardmen are a dangerous and powerful civilization, and any who enter their lands do so at their own peril.

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Copyright © Games Workshop Limited 2008 excepting all materials pertaining to the New Line theatrical productions: The Watcher logo, The Fellowship of the Ring; The Two Towers; and The Return of The King which are © MMVI New Line Productions, Inc. All Rights Reserved. The Lord of The Rings, The Fellowship of The Ring, The Two Towers, The Return of The King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises under license to New Line Productions, Inc. and Games Workshop Ltd. All Rights Reserved. Games Workshop, the Games Workshop logo, Warhammer and the Warhammer 40,000 device are either ®, TM and/or © Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. All Rights Reserved.