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The Struggle for Vor’Anoth is a campaign where you and a buddy dedicate a few nights to bashing the heck out of each other in the name of fun. The campaign escalates as you go, starting out with a single-squad action, followed by a healthy dose of Kill Team, then a few Warhammer 40,000 battles, and then one final 2,000-point game. To keep things interesting, not only will you gain Campaign Points for each victory, but along the way you’ll rack up Mission Benefits that your army can use during the final, decisive battle. Grab enough benefits and you’ll have quite an advantage when it comes time to throw down.

The campaign is set around an Ork invasion that threatens to ravage a promising Tau colony. These two armies are classic opposites in just about every way, so the games should be a challenge for both players. Though this campaign focuses on these two armies, you can substitute other armies as you see fit. All the missions are fairly generic, so it’s possible to substitute two other armies without any trouble. Whenever you come across the word “Tau,” just replace it with your army and have your opponent do the same for the word “Ork.”

In addition to all this cool campaign-gaming-goodness, we've included a decent smattering of terrain projects for you to try out. In one way or another, each piece of terrain is central to a mission you’ll play. Thus, it’ll pay to build the terrain ahead of time in order to enhance the games. Besides, it’s always a good thing to have a varied terrain collection for your gaming group.

Hopefully by this point you are interested or at least mildly curious about what The Struggle for Vor’Anoth has to offer. Let’s get things rolling with a few basic rules for the campaign followed by a bit of background on the conflict. After that, you’re on your own to explore the missions and terrain projects at your leisure!

- Article by Ty Finocchiaro

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